BeginnerMaterialsIntroduction to some of Unreal's most common material types such as a master material, decals, and vertex blending. At the end we take all our materials and create a grungy city alley.View seriesAdvanceUser InterfaceIn this chapter we introduce the Unreal Motion Graphics UI Designer to create interactive user interfaces and inventories.View seriesIntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View series