IntermediateLightmassHow to use bake lighting for static environments. This is how we used to get global illumination before Lumen but can still be used to create high performance and quality environments.View seriesBeginnerAnimation and RenderingIntroduction to animating in Unreal Engine using Sequencer and rendering using the movie render queue. Animation is continued in the Unreal FilmmakerView seriesBeginnerMaterialsIntroduction to some of Unreal's most common material types such as a master material, decals, and vertex blending. At the end we take all our materials and create a grungy city alley.View series