BeginnerMaterialsIntroduction to some of Unreal's most common material types such as a master material, decals, and vertex blending. At the end we take all our materials and create a grungy city alley.View seriesIntermediatePath TracingPath tracing is how global illumination is traditionally achieved in other programs. These lessons cover everything you need to know to get started rendering movies and animations.View seriesIntermediateEnvironment InteractionBuilding off of the Advanced Lighting course, you will learn how to create an interactive environment for games or architectural visualization.View series