AdvanceWeaponsFor this chapter we cover how to add multiple items and weapons. As well as references, is Valid node, and interfaces.View seriesAdvanceTurret LogicIn this lesson we complete the majority of the enemy AI logic. An in depth explanation of C++'s memory sytem with examples of how to use pointers and references.View seriesBeginnerIntro to BlueprintsBlueprint is Unreal's visual scripting language. They are fundamental to any Unreal Engine project and allows us to program entire games or applications without a single line of code.View series