AdvanceData and Save GamesWe continue the block game build by covering how to create and load save data. As well as new ways to store data.View seriesAdvanceC++ ClassesHow to set up the Visual Studio with Unreal Engine to start coding and a broad overview of C++. We cover C++'s syntax, class system, and object oriented programming. View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series