AdvanceAutoMaterial Creation!These lessons teach how to use data from the landscape to drive changes in the material.View seriesAdvanceTurret LogicIn this lesson we complete the majority of the enemy AI logic. An in depth explanation of C++'s memory sytem with examples of how to use pointers and references.View seriesIntermediateCustom MovementThe different methods for VR character movement and how to extend the template for custom movement and game logic.View series