AdvanceC++ ClassesHow to set up the Visual Studio with Unreal Engine to start coding and a broad overview of C++. We cover C++'s syntax, class system, and object oriented programming. View seriesAdvanceControl Rig EssentialsHow to create a control rig from scratch and the core elements of control rig including Forward Solve, Backward Solve, arrays and inverse kinematics. View seriesIntermediateLighting FundamentalsTo start we cover the fundamentals of lighting including all the different light types, main settings, and how to light most scenes.View series