IntermediateLightmassHow to use bake lighting for static environments. This is how we used to get global illumination before Lumen but can still be used to create high performance and quality environments.View seriesIntermediateLighting and EffectsYou will learn important concepts such as Phyiscally Accurate Lighting, cinematic lighting, and controllingparticle effects.View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series