AdvanceAutoMaterial Creation!These lessons teach how to use data from the landscape to drive changes in the material.View seriesIntermediateFinished GameIn the final chapter we finish the game with sound effects, an ending cutscene, and options menu.View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series