IntermediateEnvironment InteractionBuilding off of the Advanced Lighting course, you will learn how to create an interactive environment for games or architectural visualization.View seriesAdvanceArrays and Finished GameFinally we put it all together to create a first person shooter. The last C++ topic covered is arrays and how to control code flow with for loops and while loops.View seriesIntermediateSpecial EffectsIn this chapter we explore particle effects with Unreal's cutting-edge Niagara Particle System and how to create atmosphere in your world with volumetric fog.View series