IntermediateFinished GameIn the final chapter we finish the game with sound effects, an ending cutscene, and options menu.View seriesAdvanceSkeletal Mesh EditorControl Rig is only one part in the character creation process, core to a character is the skeletal mesh. In this chapter learn how to create and edit skeletal bones with the Skeletal Mesh EditorView seriesIntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View series