Beginner3D ModelingLessons that go over how to create a Static Mesh completely from scratch within UE5! Also how to make quick edits to preexisting meshes.View seriesAdvanceDebugging, Components and InterfacesEssential concepts are covered like concepts including how to debug in Visual Studio, create custom components for modular design, and how interfaces work with C++ and Blueprints.View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series