AdvanceData and Save GamesWe continue the block game build by covering how to create and load save data. As well as new ways to store data.View seriesAdvanceTexture ProjectionYou will learn how to manipulate UV maps with Triplanar Projection and Cell Bombing.View seriesIntermediateBonus ContentExtra content that does not fit into any of the current chapters. These are additional videos to the masterclass containing optional but helpful information.View series