AdvanceLandscape EssentialsThis chapter covers necessary features of a landscape material including, distance blending, height maps, specular changes and more.View seriesAdvanceVirtual TexturesThe chapter covers Virtual Textures a feature that allows materials to communicate and share data between objects.View seriesBeginner3D ModelingLessons that go over how to create a Static Mesh completely from scratch within UE5! Also how to make quick edits to preexisting meshes.View series