IntermediateIntroAn introuduction to Virtual Reality including what equipment we use, targeted performance settings, and open XR.View seriesIntermediatePath TracingPath tracing is how global illumination is traditionally achieved in other programs. These lessons cover everything you need to know to get started rendering movies and animations.View seriesIntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View series